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98
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ACMACE
2004
ACM
15 years 6 months ago
Using frustration in the design of adaptive videogames
In efforts to attract a wider audience, videogames are beginning to incorporate adaptive gameplay mechanics. Unlike the more traditional videogame, adaptive games can cater the ga...
Kiel Mark Gilleade, Alan J. Dix
86
Voted
MM
2004
ACM
88views Multimedia» more  MM 2004»
15 years 6 months ago
A general framework for multidimensional adaptation
Data adaptation is an essential system component in a wide variety of application areas. To date, most applications use ad hoc methods to manage data in response to limited resour...
David Gotz, Ketan Mayer-Patel
95
Voted
PCI
2009
Springer
15 years 5 months ago
Adaptive Evaluation of Portal Quality: An eGovernment Case
— In this paper we describe a knowledge-based approach that enables the subjective evaluation of portal and e-service quality by users in an adaptive manner. The model for adapti...
Babis Magoutas, Gregoris Mentzas
ACL
2007
15 years 2 months ago
Instance Weighting for Domain Adaptation in NLP
Domain adaptation is an important problem in natural language processing (NLP) due to the lack of labeled data in novel domains. In this paper, we study the domain adaptation prob...
Jing Jiang, ChengXiang Zhai
91
Voted
GAMEON
2008
15 years 2 months ago
Rapid Adaptation of Video Game AI
Current approaches to adaptive game AI require either a high quality of utilised domain knowledge, or a large number of adaptation trials. These requirements hamper the goal of rap...
Sander Bakkes, Pieter Spronck, H. Jaap van den Her...