This paper gives a technical description of Creatures, a commercial home-entertainment software package. Creatures provides a simulated environment in which exist a number of synt...
Most agent-based modeling techniques generate only a single trajectory in each run, greatly undersampling the space of possible trajectories. Swarming agents can explore a great m...
Abstract In this paper, we present a human-robot teaching framework that uses "virtual" games as a means for adapting a robot to its user through natural interaction in a...
In this paper we propose the method of multimodal corpus analysis to collect enough empirical data for modeling the behavior of embodied conversational agents. This is a prerequisi...
The research on exception handling in Multi-Agent Systems has produced some advanced models to deal with `exceptional situations'. The expression `agent exception' is how...