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» Adaptive Deformable Models for Graphics and Vision
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CGF
2010
163views more  CGF 2010»
14 years 9 months ago
Meshless Shape and Motion Design for Multiple Deformable Objects
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
80
Voted
SIGGRAPH
2010
ACM
15 years 1 months ago
Spatial relationship preserving character motion adaptation
This paper presents a new method for editing and retargeting motions that involve close interactions between body parts of single or multiple articulated characters, such as danci...
Edmond S. L. Ho, Taku Komura, Chiew-Lan Tai
84
Voted
ICCV
1995
IEEE
15 years 1 months ago
Adaptive Shape Evolution Using Blending
We propose a shape representation scheme which allows two shapes to be combined into a single model. The desired regions of the two shapes are selected, and then merged together f...
Douglas DeCarlo, Dimitris N. Metaxas
90
Voted
ECCV
2004
Springer
15 years 11 months ago
Shape Reconstruction from 3D and 2D Data Using PDE-Based Deformable Surfaces
In this paper, we propose a new PDE-based methodology for deformable surfaces that is capable of automatically evolving its shape to capture the geometric boundary of the data and ...
Ye Duan, Liu Yang, Hong Qin, Dimitris Samaras
79
Voted
CVPR
2008
IEEE
15 years 11 months ago
Object recognition and segmentation by non-rigid quasi-dense matching
In this paper, we present a non-rigid quasi-dense matching method and its application to object recognition and segmentation. The matching method is based on the match propagation...
Esa Rahtu, Janne Heikkilä, Juho Kannala, Sami...