Deformable 3–D models can be represented either as explicit or implicit surfaces. Explicit surfaces, such as triangulations or wire-frame models, are widely accepted in the Comp...
Virtual sculpting enables the creation of computer models by emulating traditional sculpting. It can be implemented using spatial deformation, an interactive versatile modelling t...
— A biologically inspired foveated attention system in an object detection scenario is proposed. Thereby, a highperformance active multi-focal camera system imitates visual behav...
We present a facial deformation system that adapts a generic facial rig into different face models. The deformation is based on labels and allows transferring specific facial feat...
This paper presents a novel modeling algorithm that is capable of simultaneously recovering correct shape geometry as well as its unknown topology from arbitrarily complicated dat...