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» Adaptive Deformable Models for Graphics and Vision
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CVPR
2003
IEEE
15 years 11 months ago
Implicit Meshes for Modeling and Reconstruction
Explicit surfaces, such as triangulations or wireframe models, have been extensively used to represent the deformable 3?D models that are used to fit 3?D point and 2?D silhouette ...
Slobodan Ilic, Pascal Fua
CVPR
2007
IEEE
15 years 11 months ago
Adaptive Patch Features for Object Class Recognition with Learned Hierarchical Models
We present a hierarchical generative model for object recognition that is constructed by weakly-supervised learning. A key component is a novel, adaptive patch feature whose width...
Fabien Scalzo, Justus H. Piater
CVPR
2000
IEEE
15 years 1 months ago
Multiscale Combination of Physically-Based Registration and Deformation Modeling
1 In this paper we present a novel multiscale approach to recovery of nonrigid motion from sequences of registered intensity and range images. The main idea of our approach is that...
Leonid V. Tsap, Dmitry B. Goldgof, Sudeep Sarkar
PG
1998
IEEE
15 years 1 months ago
Interactive Mesh Dragging with Adaptive Remeshing Technique
We propose a 3D mesh-dragging method useful for intuitive, efficient geometric modeling of free-form polygonal models. With our method, the user can drag a part of a triangular me...
Hiromasa Suzuki, Yusuke Sakurai, Takashi Kanai, Fu...
69
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ICPR
2008
IEEE
15 years 3 months ago
Object boundary extraction using Active B-Snake Model
A new deformable model called Active B-Snake Model (ABM) is presented for object boundary extraction. First, an affine-invariant landmark point assignment strategy is proposed to ...
Yue Wang, Eam Khwang Teoh, Zujun Hou, Jian-Gang Wa...