In this paper we consider the problem of maximising utility in linked market-driven distributed and Grid systems. In such systems, users submit jobs through brokers who can virtua...
Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
This paper introduces a software DSM that can extend its shared object space exceeding 4GB in a 32bit commodity cluster environment. This is achieved through the dynamic memory ma...
Data reduction has long been a method for adaptation to limited computational and network resources. But one major concern is the tradeoff between preserving visual quality and re...
Multiple copper-based commodity Gigabit Ethernet (GigE) interconnects (adapters) on a single host can lead to Linux clusters with mesh/torus connections without using expensive sw...
Jie Chen, William A. Watson III, Robert Edwards, W...