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147
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SIGGRAPH
1993
ACM
15 years 7 months ago
Global visibility algorithms for illumination computations
The most expensive geometric operation in image synthesis is visibility determination. Classically this is solved with hidden surface removal algorithms that render only the parts...
Seth J. Teller, Pat Hanrahan
142
Voted
SIGGRAPH
1995
ACM
15 years 7 months ago
A realistic camera model for computer graphics
Most recent rendering research has concentrated on two subproblems: modeling the reflection of light from materials, and calculating the direct and indirect illumination from lig...
Craig E. Kolb, Don P. Mitchell, Pat Hanrahan
176
Voted
AFRIGRAPH
2010
ACM
15 years 7 months ago
Progressive RBF interpolation
Interpolation based on Radial Basis Functions (RBF) is very often used for scattered scalar data interpolation in n-dimensional space in general. RBFs are used for surface reconst...
Václav Skala
118
Voted
SGP
2007
15 years 6 months ago
Shape reconstruction from unorganized cross-sections
In this paper, we consider the problem of reconstructing a shape from unorganized cross-sections. The main motivation for this problem comes from medical imaging applications wher...
Jean-Daniel Boissonnat, Pooran Memari
167
Voted
3DIM
2005
IEEE
15 years 5 months ago
Bayesian Modelling of Camera Calibration and Reconstruction
Camera calibration methods, whether implicit or explicit, are a critical part of most 3D vision systems. These methods involve estimation of a model for the camera that produced t...
Rashmi Sundareswara, Paul R. Schrater