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» Adaptive Human-Robot Interaction System using Interactive EC
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PG
1997
IEEE
15 years 4 months ago
Real-time virtual humans
The last few years have seen great maturationin the computation speed and control methods needed to portray 3D virtualhumanssuitableforreal interactiveapplications. We first desc...
Norman I. Badler
GECCO
2006
Springer
179views Optimization» more  GECCO 2006»
15 years 3 months ago
Parisian evolution with honeybees for three-dimensional reconstruction
This paper introduces a novel analogy with the way in which honeybee colonies operate in order to solve the problem of sparse and quasi dense reconstruction. To successfully solve...
Gustavo Olague, Cesar Puente
AAAI
2006
15 years 1 months ago
Reinforcement Learning with Human Teachers: Evidence of Feedback and Guidance with Implications for Learning Performance
As robots become a mass consumer product, they will need to learn new skills by interacting with typical human users. Past approaches have adapted reinforcement learning (RL) to a...
Andrea Lockerd Thomaz, Cynthia Breazeal
ASE
2006
148views more  ASE 2006»
14 years 12 months ago
PLFaultCAT: A Product-Line Software Fault Tree Analysis Tool
Industry currently employs a product line approach to software development and deployment as a means to enhance quality while reducing development cost and time. This effort has cr...
Josh Dehlinger, Robyn R. Lutz
ICRA
2005
IEEE
136views Robotics» more  ICRA 2005»
15 years 5 months ago
Polychaete-like Undulatory Robotic Locomotion
- Polychaete annelid worms provide a biological paradigm of versatile locomotion and effective motion control, adaptable to a large variety of unstructured environmental conditions...
Dimitris P. Tsakiris, Michael Sfakiotakis, Arianna...