This paper introduces a new multi-view reconstruction problem called approximate N -view stereo. The goal of this problem is to recover a oneparameter family of volumes that are in...
Texture information in images is coupled with geometric macrostructures and piecewise-smooth intensity variations. Decomposing an image f into a geometric structure component u an...
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
This paper describes the implementation details of a coded structured light system useful for one-shot measurements of a surface. Since a unique pattern is projected, the technique...
We present an efficient image-based rendering algorithm that computes photo hulls of a scene photographed from multiple viewpoints. Our algorithm, Image-Based Photo Hulls (IBPH),...
Gregory G. Slabaugh, Ronald W. Schafer, Mat C. Han...