We present a theoretical framework and practical method for the automatic construction of simple, all-quadrilateral patch layouts on manifold surfaces. The resulting layouts are c...
— In this paper, we propose a game theoretical approach to tackle the problem of the distributed formation of the uplink tree structure among the relay stations (RSs) and their s...
Background: New technologies are enabling the measurement of many types of genomic and epigenomic information at scales ranging from the atomic to nuclear. Much of this new data i...
Thomas M. Asbury, Matt Mitman, Jijun Tang, W. Jim ...
We describe the extension of a reactive programming language with a behavioral contract construct. It is dedicated to the programming of reactive control of applications in embedd...
We present an optimal-time algorithm for computing (an implicit representation of) the shortest-path map from a fixed source s on the surface of a convex polytope P in three dime...