Our research on Interactive Drama aims at conciliating interaction and story at the deepest level, the level of action. From a given story representation formalism, a set of eleme...
: A distributed service to model and control contextual information in mobile and ubiquitous computing environments is presented in this paper. We introduce the general user model ...
This paper presents a method to represent two-person interactions at a semantic level with a natural language description. A human interaction is composed of two singleperson acti...
: The performance of a walkthrough over terrain models is deeply influenced by the real scenario high level of details. To guarantee natural and smooth changes in a sequence of sce...
Synchrony is claimed by psychology as a crucial parameter of any social interaction: to give to human a feeling of natural interaction, a feeling of agency [17], an agent must be a...