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» Adaptive Object Acquisition
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FDG
2009
ACM
15 years 11 months ago
System for Automated Interactive Lighting (SAIL)
Successful lighting in video games is more than a physically accurate illumination model. Aesthetics and function are of equal or greater importance. Lighting designers may deviat...
Joseph A. Zupko, Magy Seif El-Nasr
WOWMOM
2009
ACM
158views Multimedia» more  WOWMOM 2009»
15 years 11 months ago
Admission control based on OFDMA channel transformations
It is well known that channel-dependent OFDMA resource assignment algorithms provide a significant performance improvement compared to static (i.e. channelunaware) approaches. Su...
James Gross
WOWMOM
2009
ACM
180views Multimedia» more  WOWMOM 2009»
15 years 11 months ago
OPPORTUNITY: Towards opportunistic activity and context recognition systems
Opportunistic sensing allows to efficiently collect information about the physical world and the persons behaving in it. This may mainstream human context and activity recognitio...
Daniel Roggen, Kilian Förster, Alberto Calatr...
EDBT
2010
ACM
202views Database» more  EDBT 2010»
15 years 11 months ago
Querying trajectories using flexible patterns
The wide adaptation of GPS and cellular technologies has created many applications that collect and maintain large repositories of data in the form of trajectories. Previous work ...
Marcos R. Vieira, Petko Bakalov, Vassilis J. Tsotr...
ANSS
2008
IEEE
15 years 11 months ago
Executable Protocol Models as a Requirements Engineering Tool
Functional prototypes and simulations are a well recognised and valued tool for building a shared understanding of requirements between users and developers. However, the developm...
Ashley T. McNeile, Ella E. Roubtsova