Transactional Memory (TM) systems must track the read and write sets—items read and written during a transaction—to detect conflicts among concurrent transactions. Several TM...
Daniel Sanchez, Luke Yen, Mark D. Hill, Karthikeya...
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Following last three years' RAM-SE (Reflection, AOP and Meta-Data for Software Evolution) workshop at the ECOOP conference, the RAM-SE'07 workshop was a successful and po...
Manuel Oriol, Walter Cazzola, Shigeru Chiba, Gunte...
This paper describes the experimental implementation of an online algorithm for cooperative localization of submerged autonomous underwater vehicles (AUVs) supported by an autonom...
Maurice F. Fallon, Georgios Papadopoulos, John J. ...
Abstract The significant overhead related to frequent location updates from moving objects often results in poor performance. As most of the location updates do not affect the quer...