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ATAL
2010
Springer
14 years 11 months ago
Planning against fictitious players in repeated normal form games
Planning how to interact against bounded memory and unbounded memory learning opponents needs different treatment. Thus far, however, work in this area has shown how to design pla...
Enrique Munoz de Cote, Nicholas R. Jennings
ECAI
2010
Springer
14 years 11 months ago
ANTIPA: an agent architecture for intelligent information assistance
Abstract. Human users trying to plan and accomplish informationdependent goals in highly dynamic environments with prevalent uncertainty must consult various types of information s...
Jean Oh, Felipe Meneguzzi, Katia P. Sycara
GECCO
2008
Springer
143views Optimization» more  GECCO 2008»
14 years 11 months ago
How social structure and institutional order co-evolve beyond instrumental rationality
This study proposes an agent-based model where adaptively learning agents with local vision who are situated in the Prisoner’s Dilemma game change their strategy and location as...
Jae-Woo Kim
ICFP
2010
ACM
14 years 11 months ago
Lazy tree splitting
Nested data-parallelism (NDP) is a declarative style for programming irregular parallel applications. NDP languages provide language features favoring the NDP style, efficient com...
Lars Bergstrom, Mike Rainey, John H. Reppy, Adam S...
BMCBI
2010
136views more  BMCBI 2010»
14 years 10 months ago
The IronChip evaluation package: a package of perl modules for robust analysis of custom microarrays
Background: Gene expression studies greatly contribute to our understanding of complex relationships in gene regulatory networks. However, the complexity of array design, producti...
Yevhen Vainshtein, Mayka Sanchez, Alvis Brazma, Ma...
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