Real-time evaluation of distributed contact forces between rigid or deformable 3D objects is a key ingredient of 6-DoF force-feedback rendering. Unfortunately, at very high tempora...
—This paper describes a complete system to create anatomically accurate example-based volume deformation and animation of articulated body regions, starting from multiple in vivo...
Taehyun Rhee, John P. Lewis, Ulrich Neumann, Krish...
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
We consider the problem of geometric integration and representation of multiple views of non-rigidly deforming 3D surface geometry captured at video rate. Instead of treating each...
In this paper, the issue of channel estimation in Single Carrier Frequency Domain Equalization (SC-FDE)1 uplink Space Division Multiple Access (SDMA) systems in the presence of in...
Fayyaz Siddiqui, Florence Danilo-Lemoine, David D....