Abstract. In this paper we evaluate the data transmission performance of a generalized multiple-tree-based overlay architecture for peer-to-peer live streaming that employs multipa...
Large scale multi-agent systems (MASs) in unpredictable environments must use machine learning techniques to perform their goals and improve the performance of the system. This pap...
Constructing models of systems that change their structure over time has proved to be a challenging problem, with several proposed solutions. We present two of these approaches an...
Fernando J. Barros, Bernard P. Zeigler, Paul A. Fi...
: We present a spatial model of group interaction in virtual environments. The model aims to provide flexible and natural support for managing conversations among large groups gath...
Speed alone is insufficient for real-time performance. We define real-time performance in terms of speed, responsiveness, timeliness, and graceful adaptation. We claim that all fo...
Rajendra T. Dodhiawala, N. S. Sridharan, Peter Rau...