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DSVIS
2003
Springer
15 years 9 months ago
Improving User Interface Usability Using Mobile Agents
Adapting graphical user interface (GUI) to meet higher level of usability for users is one of the most interesting questions of today’s mobile computation. Users should have GUI ...
Nikola Mitrovic, Eduardo Mena
128
Voted
AIIDE
2007
15 years 6 months ago
Interactive Storytelling: A Player Modelling Approach
In recent years, the fields of Interactive Storytelling and Player Modelling have independently enjoyed increased interest in both academia and the computer games industry. The c...
David Thue, Vadim Bulitko, Marcia Spetch, Eric Was...
148
Voted
AIIDE
2007
15 years 6 months ago
Automatic Rule Ordering for Dynamic Scripting
The goal of adaptive game AI is to enhance computercontrolled game-playing agents with (1) the ability to selfcorrect mistakes, and (2) creativity in responding to new situations....
Timor Timuri, Pieter Spronck, H. Jaap van den Heri...
141
Voted
EMNLP
2008
15 years 5 months ago
Word Sense Disambiguation Using OntoNotes: An Empirical Study
The accuracy of current word sense disambiguation (WSD) systems is affected by the fine-grained sense inventory of WordNet as well as a lack of training examples. Using the WSD ex...
Zhi Zhong, Hwee Tou Ng, Yee Seng Chan
138
Voted
AAAI
2004
15 years 5 months ago
Online Parallel Boosting
This paper presents a new boosting (arcing) algorithm called POCA, Parallel Online Continuous Arcing. Unlike traditional boosting algorithms (such as Arc-x4 and Adaboost), that co...
Jesse A. Reichler, Harlan D. Harris, Michael A. Sa...