The inertial force due to the acceleration of a locomotion interface is identified as a difference between virtual and real-world locomotion. To counter the inertial force, inerti...
Robert R. Christensen, John M. Hollerbach, Yangmin...
Abstract—Collaborative or “Social” filtering has been successfully deployed over the years as a technique for analysing large amounts of user-preference knowledge to predict...
John O'Donovan, Brynjar Gretarsson, Svetlin Bostan...
We present a sketching interface for quickly and easily designing freeform models such as stuffed animals and other rotund objects. The user draws several 2D freeform strokes inte...
Computational simulation is an established method to gain insight into cellular processes. As the resulting data sets are usually large and complex, visualization can play a signi...
Andrea Unger, Enrico Gutzeit, Matthias Jeschke, He...
A patent pending, energy based, method is presented for controlling a haptic interface system to ensure stable contract under a wide variety of operating conditions. System stabil...