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ACMACE
2005
ACM
15 years 3 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
MOBICOM
2005
ACM
15 years 3 months ago
Self-management in chaotic wireless deployments
Over the past few years, wireless networking technologies have made vast forays into our daily lives. Today, one can find 802.11 hardware and other personal wireless technology e...
Aditya Akella, Glenn Judd, Srinivasan Seshan, Pete...
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AIED
2005
Springer
15 years 3 months ago
Teaching the evolution of behavior with SuperDuperWalker
SuperDuperWalker is a software-based framework for experiments on the evolution of locomotion. It simulates the behavior of evolving agents in a 3D physical simulation environment ...
Lee Spector, Jon Klein, Kyle Harrington, Raymond C...
BERTINORO
2005
Springer
15 years 3 months ago
Emergent Consensus in Decentralised Systems Using Collaborative Reinforcement Learning
Abstract. This paper describes the application of a decentralised coordination algorithm, called Collaborative Reinforcement Learning (CRL), to two different distributed system pr...
Jim Dowling, Raymond Cunningham, Anthony Harringto...
CP
2005
Springer
15 years 3 months ago
Neighbourhood Clause Weight Redistribution in Local Search for SAT
Abstract. In recent years, dynamic local search (DLS) clause weighting algorithms have emerged as the local search state-of-the-art for solving propositional satisfiability proble...
Abdelraouf Ishtaiwi, John Thornton, Abdul Sattar, ...