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AIIDE
2008
14 years 12 months ago
Automatic Generation of Game Level Solutions as Storyboards
Interactive Storytelling techniques are attracting much interest for their potential to develop new game genres but also as another form of procedural content generation, specific...
David Pizzi, Marc Cavazza, Alex Whittaker, Jean-Lu...
AIPS
2008
14 years 12 months ago
Fast Dynamic Scheduling of Disjunctive Temporal Constraint Networks through Incremental Compilation
Autonomous systems operating in real-world environments must plan, schedule, and execute missions while robustly adapting to uncertainty and disturbance. One way to mitigate the e...
Julie A. Shah, Brian C. Williams
88
Voted
ASPLOS
2008
ACM
14 years 11 months ago
Tapping into the fountain of CPUs: on operating system support for programmable devices
The constant race for faster and more powerful CPUs is drawing to a close. No longer is it feasible to significantly increase the speed of the CPU without paying a crushing penalt...
Yaron Weinsberg, Danny Dolev, Tal Anker, Muli Ben-...
90
Voted
ECAI
2008
Springer
14 years 11 months ago
A probabilistic analysis of diagnosability in discrete event systems
Abstract. This paper shows that we can take advantage of information about the probabilities of the occurrences of events, when this information is available, to refine the classic...
Farid Nouioua, Philippe Dague
83
Voted
RIVF
2007
14 years 11 months ago
Stochastic routing in large grid-shaped quantum networks
— This paper investigates the problem of secret key transmissions for an arbitrary Alice-Bob pair in Quantum Key Distribution (QKD)-based networks. We develop a realistic QKDbase...
Cuong Le Quoc, Patrick Bellot, Akim Demaille