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PPOPP
2010
ACM
15 years 6 months ago
Load balancing on speed
To fully exploit multicore processors, applications are expected to provide a large degree of thread-level parallelism. While adequate for low core counts and their typical worklo...
Steven Hofmeyr, Costin Iancu, Filip Blagojevic
IEEEPACT
2008
IEEE
15 years 6 months ago
Feature selection and policy optimization for distributed instruction placement using reinforcement learning
Communication overheads are one of the fundamental challenges in a multiprocessor system. As the number of processors on a chip increases, communication overheads and the distribu...
Katherine E. Coons, Behnam Robatmili, Matthew E. T...
IEEEPACT
2009
IEEE
15 years 6 months ago
StealthTest: Low Overhead Online Software Testing Using Transactional Memory
—Software testing is hard. The emergence of multicore architectures and the proliferation of bugprone multithreaded software makes testing even harder. To this end, researchers h...
Jayaram Bobba, Weiwei Xiong, Luke Yen, Mark D. Hil...
ECRTS
2006
IEEE
15 years 6 months ago
Hierarchical Control of Multiple Resources in Distributed Real-time and Embedded Systems
There is an increasing demand to introduce adaptive capabilities in distributed real-time and embedded (DRE) systems that execute in open environments where system operational con...
Nishanth Shankaran, Xenofon D. Koutsoukos, Douglas...
EGH
2005
Springer
15 years 5 months ago
Optimal automatic multi-pass shader partitioning by dynamic programming
Complex shaders must be partitioned into multiple passes to execute on GPUs with limited hardware resources. Automatic partitioning gives rise to an NP-hard scheduling problem tha...
Alan Heirich