We investigate the usability of an eye controlled writing interface that matches the nature of human eye gaze, which always moves and is not immediately able to trigger the selecti...
In this paper we present Thracker – a low-cost and robust hardware to track hand gestures in front of a screen or small-scale active spaces like public displays or posters. Thra...
Raphael Wimmer, Paul Holleis, Matthias Kranz, Albr...
In this paper, we describe a project which uses PDAs to provide an interactive experience with a virtual environment. In particular, we focus on the navigational aspects of allowi...
Abstract. The paper presents an implemented model for priming speech recognition, using contextual information about salient entities. The underlying hypothesis is that, in human-r...
In this paper, we introduce the design and implementation of a digital card game that combines mobile phone gestures and multitouch tabletop interactions. Conceptually based on in...