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» Adaptive mesh generation for real-time terrain modeling
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72
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ICRA
2000
IEEE
113views Robotics» more  ICRA 2000»
15 years 2 months ago
Adaptive Dynamic Walking of the Quadruped on Irregular Terrain - Autonomous Adaptation Using Neural System Model
We are trying to induce a quadruped robot to walk dynamically on irregular terrain by using a neural system model. In this paper, we integrate several reflexes such as stretch ref...
Hiroshi Kimura, Yasuhiro Fukuoka
EGPGV
2011
Springer
330views Visualization» more  EGPGV 2011»
14 years 1 months ago
Real-Time Ray Tracer for Visualizing Massive Models on a Cluster
We present a state of the art read-only distributed shared memory (DSM) ray tracer capable of fully utilizing modern cluster hardware to render massive out-of-core polygonal model...
Thiago Ize, Carson Brownlee, Charles D. Hansen
107
Voted
CA
2000
IEEE
15 years 2 months ago
Adaptive Simulation of Soft Bodies in Real-Time
This paper presents an adaptive technique to animate deformable bodies in real-time. In contrast to most previous work, we introduce a multi-resolution model that locally refines...
Gilles Debunne, Mathieu Desbrun, Marie-Paule Cani,...
VISUALIZATION
2003
IEEE
15 years 2 months ago
Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM)
We describe an efficient technique for out-of-core management and interactive rendering of planet sized textured terrain surfaces. The technique, called P-Batched Dynamic Adaptiv...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
GEOINFO
2004
14 years 11 months ago
Non-Uniform Mesh Simplification Using Adaptative Merge Procedures
: The performance of a walkthrough over terrain models is deeply influenced by the real scenario high level of details. To guarantee natural and smooth changes in a sequence of sce...
Flávio Mello, Edilberto Strauss, Antonio A....