We provide a simple method that extracts an isosurface that is manifold and intersection-free from a function over an arbitrary octree. Our method samples the function dual to min...
Shared nothing multiprocessor archit.ecture is known t.obe more scalable to support very large databases. Compared to other join strategies, a hash-ba9ed join algorithm is particu...
In this paper, we present a method to speed up video encoding of GPU rendered scenes. Modern video codecs, like H.264/AVC, are based on motion compensation and support partitionin...
In this paper, we propose to combine Kazhdan’s FFT-based approach to surface reconstruction from oriented points with adaptive subdivision and partition of unity blending techni...
Oliver Schall, Alexander G. Belyaev, Hans-Peter Se...
This paper presents a fast algorithm for smooth digital elevation model interpolation and approximation from scattered elevation data. The global surface is reconstructed by subdi...
Joachim Pouderoux, Jean-Christophe Gonzato, Ireneu...