We discuss the design principles of TCP within the context of heterogeneous wired/wireless networks and mobile networking. We identify three shortcomings in TCP's behavior: (...
In highly dynamic and heterogeneous environments such as mobile and ubiquitous computing, software must be able to adapt at runtime and react to the environment. Furthermore it sho...
Based on existing reliable broadcast protocols in MANETs, we propose a novel reliable broadcast protocol that uses clustering technique and gossip methodology. We combine local ret...
Pervasive computing calls for suitable middleware and programming models to deal with large software systems dived in dynamic mobile network environments. Here we present the prog...
—For higher streaming quality, a data sender adjusts the data transmission rate according to the network condition between the sender and receiver. The sender and the receiver ex...