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» Adaptive tesselation of subdivision surfaces
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93
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ICIP
2010
IEEE
14 years 7 months ago
A view-dependent adaptivity metric for real time mesh tessellation
Real-time tessellation methods offer the ability to upsample 3D surface meshes on the fly during rendering. This upsampling relies on 3 major steps. First, it requires a tessellat...
Tamy Boubekeur
86
Voted
AFRIGRAPH
2004
ACM
15 years 3 months ago
Interactive ray tracing of free-form surfaces
Even though the speed of software ray tracing has recently been increased to interactive performance even on standard PCs, these systems usually only supported triangles as geomet...
Carsten Benthin, Ingo Wald, Philipp Slusallek
88
Voted
PG
1999
IEEE
15 years 2 months ago
Subdivision Surface Fitting to a Range of Points
The objective of this research is to apply the subdivision surface for surface fitting problems when generating surfaces from data points or polyhedral models. The basic idea is t...
Hiromasa Suzuki, Shingo Takeuchi, Fumihiko Kimura,...
SIGGRAPH
2000
ACM
15 years 2 months ago
Displaced subdivision surfaces
In this paper we introduce a new surface representation, the displaced subdivision surface. It represents a detailed surface model as a scalar-valued displacement over a smooth do...
Aaron W. F. Lee, Henry P. Moreton, Hugues Hoppe
103
Voted
VMV
2000
169views Visualization» more  VMV 2000»
14 years 11 months ago
A Non-Linear Subdivision Scheme for Triangle Meshes
Subdivision schemes are commonly used to obtain dense or smooth data representations from sparse discrete data. E. g., B-splines are smooth curves or surfaces that can be construc...
Stefan Karbacher, Stephan Seeger, Gerd Häusle...