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» Adaptive tesselation of subdivision surfaces
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109
Voted
WSCG
2004
152views more  WSCG 2004»
15 years 1 months ago
Stable Cloth Animation with Adaptive Level of Detail
Cloth simulation is a highly intensive processor task. Higher details are often traded or sacrificed for speed in order to maintain the simulation at reasonable rates. This articl...
Fernando Pedro Birra, Manuel Próspero dos S...
105
Voted
SIBGRAPI
2000
IEEE
15 years 4 months ago
Semi-Regular 4-8 Refinement and Box Spline Surfaces
Abstract. In this paper we introduce a new mesh refinement method for subdivision surfaces. It generates a semiregular 4-direction hierarchical structure from control meshes repres...
Luiz Velho
VMV
2001
93views Visualization» more  VMV 2001»
15 years 1 months ago
On-the-Fly Adaptive Subdivision Terrain
In this paper we present a method to achieve interactive rendering of smooth terrain based on coarse data. Therefore we use adaptive subdivision surfaces which are calculated on t...
Dirc Rose, Martin Kada, Thomas Ertl
TVCG
1998
102views more  TVCG 1998»
15 years 2 days ago
Ray-Tracing Triangular Trimmed Free-Form Surfaces
This paper presents a new approach to rendering triangular algebraic free form surfaces. A hierarchical subdivision of the surface with associated tight bounding volumes provides ...
Wolfgang Stürzlinger
GMP
2006
IEEE
248views Solid Modeling» more  GMP 2006»
15 years 6 months ago
Adaptive Fourier-Based Surface Reconstruction
In this paper, we propose to combine Kazhdan’s FFT-based approach to surface reconstruction from oriented points with adaptive subdivision and partition of unity blending techni...
Oliver Schall, Alexander G. Belyaev, Hans-Peter Se...