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FPLAY
2008
15 years 20 days ago
Intelligent adaptation of digital game-based learning
Games for learning cannot take the same design approach as games when targeting audiences. While players of entertainment games have the luxury of choosing games that suit them, s...
Brian Magerko, Carrie Heeter, Joe Fitzgerald, Ben ...
CORR
2007
Springer
154views Education» more  CORR 2007»
14 years 11 months ago
Application of a design space exploration tool to enhance interleaver generation
This paper presents a methodology to efficiently explore the design space of communication adapters. In most digital signal processing (DSP) applications, the overall performance ...
Cyrille Chavet, Philippe Coussy, Pascal Urard, Eri...
EVOW
2011
Springer
14 years 2 months ago
iSoundScape: Adaptive Walk on a Fitness Soundscape
Adaptive walk on a fitness soundscape [7] is a new kind of interactive evolutionary computation for musical works. This system provides a virtual two-dimensional grid called a “...
Reiji Suzuki, Souichiro Yamaguchi, Martin L. Cody,...
JCDL
2009
ACM
154views Education» more  JCDL 2009»
15 years 5 months ago
An alignment based system for chord sequence retrieval
Music retrieval systems for Western tonal music digital libraries have to consider rhythmic, timbral, melodic and harmonic information. Most existing retrieval systems only take i...
Pierre Hanna, Matthias Robine, Thomas Rocher
DESRIST
2010
Springer
171views Education» more  DESRIST 2010»
15 years 3 months ago
Usability through System-User Collaboration
Enterprise Resource Planning (ERP) systems have become essential in industry, yet the potential value created through system use can be illusive due to poor usability. Extensive in...
Tamara Babaian, Wendy T. Lucas, Jennifer Xu, Heikk...