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ICALT
2009
IEEE
14 years 7 months ago
Realtime Knowledge Space Skill Assessment for Personalized Digital Educational Games
Digital Educational Games offer immersive environments through which learners can enjoy motivational and compelling educational experiences. Applying personalization techniques wi...
Owen Conlan, Cormac Hampson, Neil Peirce, Michael ...
66
Voted
ICDM
2008
IEEE
112views Data Mining» more  ICDM 2008»
15 years 4 months ago
Supervised Inductive Learning with Lotka-Volterra Derived Models
We present a classification algorithm built on our adaptation of the Generalized Lotka-Volterra model, well-known in mathematical ecology. The training algorithm itself consists ...
Karen Hovsepian, Peter Anselmo, Subhasish Mazumdar
ICCBR
2005
Springer
15 years 3 months ago
Opportunities for CBR in Learning by Doing
In this paper we partially describe JV2 M, a metaphorical simulation of the Java Virtual Machine where students can learn Java language compilation and reinforce object-oriented pr...
Pedro Pablo Gómez-Martín, Marco Anto...
108
Voted
SECON
2007
IEEE
15 years 3 months ago
Self-Learning Repeated Game Framework for Distributed Primary-Prioritized Dynamic Spectrum Access
Dynamic spectrum access has become a promising approach to fully utilize the scarce spectrum resources. In a dynamically changing spectrum environment, it is very important to desi...
Beibei Wang, Zhu Ji, K. J. Ray Liu
ICAI
2004
14 years 11 months ago
Action Inhibition
An explicit exploration strategy is necessary in reinforcement learning (RL) to balance the need to reduce the uncertainty associated with the expected outcome of an action and the...
Myriam Abramson