This paper introduces the efficient application of Virtual Reality (VR) technologies in the Architecture, Engineering and Construction (AEC) industry, where conventional plastic m...
In the 2003, more camera phones were sold worldwide than digital cameras. With this new platform, we can leverage regularities in the spatio-temporal context and social community ...
Technological developments now allow community groups, clubs, and even ordinary individuals to create their own, publicly accessible online digital multi-media collections. Howeve...
It is well known that the text that appears in a video scene or is graphically added to it is an important source of semantic information for indexing and retrieval, notably in the...
The purpose of the study was to identify educators’ expectations and requirements for the design of educational digital collections for classroom use. A series of five focus gro...
Tamara Sumner, Michael Khoo, Mimi Recker, Mary Mar...