Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
We present a tool-supported approach to the validation of system-level timing properties in formal models of distributed real-time embedded systems. Our aim is to provide system a...
John S. Fitzgerald, Simon Tjell, Peter Gorm Larsen...
Given the intractability of exhaustively verifying software, the use of runtime-verification, to verify single execution paths at runtime, is becoming popular. Although the use of ...
Christian Colombo, Gordon J. Pace, Gerardo Schneid...
Abstract. One focus of recent research in the field of biologically plausible neural networks is the investigation of higher-level functions such as learning, development and modu...
Matthias Oster, Adrian M. Whatley, Shih-Chii Liu, ...
A real-time database is a database in which both the data and the operations upon the data may have timing constraints. We have integrated real-time, object-oriented, semantic and ...
Janet J. Prichard, Lisa Cingiser DiPippo, Joan Pec...