One of the beauties of use cases is their accessible, informal format. Use cases are easy to write, and the graphical notation is trivial. Because of their simplicity, use cases a...
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
— This paper is interested in reward maximization of periodic real-time tasks under a given energy constraint, where the reward received depends on how much computation a task ru...
—This paper presents the design of an optimal Auxiliary Transient Neurocontroller (ATNC) for the Gate Controlled Series Capacitor (GCSC) in a multi-machine power system. GCSC is ...
In this contribution a new system for the rapid development of real-time prototypes for digital audio signal processing algorithms on Windows PCs and a Digital Signal Processor (D...