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101
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HCI
2007
15 years 1 months ago
Gaze as a Supplementary Modality for Interacting with Ambient Intelligence Environments
We present our current research on the implementation of gaze as an efficient and usable pointing modality supplementary to speech, for interacting with augmented objects in our da...
Daniel Gepner, Jérôme Simonin, No&eum...
NETGAMES
2004
ACM
15 years 5 months ago
OpenPING: a reflective middleware for the construction of adaptive networked game applications
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
Paul Okanda, Gordon S. Blair
172
Voted
HT
2003
ACM
15 years 5 months ago
"Physical hypermedia": organising collections of mixed physical and digital material
This paper addresses the problem of organizing material in mixed digital and physical environments. It presents empirical examples of how people use collectional artefacts and org...
Kaj Grønbæk, Jannie Friis Kristensen,...
96
Voted
PERCOM
2008
ACM
15 years 12 months ago
On-demand Video Streaming in Mobile Opportunistic Networks
Providing on-demand video streaming services to large numbers of nodes in mobile wireless networks is a challenging task. We propose MOVi (Mobile Opportunistic Video-on-demand), a...
Hayoung Yoon, JongWon Kim, Feiselia Tan, Robert Hs...
92
Voted
SAC
2003
ACM
15 years 5 months ago
reality: a Scalable Intelligent Travel Planner
Many information systems are used in a problem solving context. Examples are travel planning systems, catalogs in electronic commerce, or agenda planning systems. They can be made...
Marc Torrens, Patrick Hertzog, Loic Samson, Boi Fa...