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EUROGRAPHICS
2010
Eurographics
15 years 6 months ago
Global Illumination Compensation for Spatially Augmented Reality
When projectors are used to display images on complex, non-planar surface geometry, indirect illumination between the surfaces will disrupt the final appearance of this imagery, ...
Yu Sheng, Theodore C. Yapo, Barbara Cutler
ICMCS
2006
IEEE
142views Multimedia» more  ICMCS 2006»
15 years 3 months ago
Tricodes: A Barcode-Like Fiducial Design for Augmented Reality Media
Visual markers, or fiducials, have become one of the most common methods of camera pose estimation in Augmented Reality (AR) media. Many present day fiducial-based AR systems us...
Jonathan Mooser, Suya You, Ulrich Neumann
TEDU
2008
213views Education» more  TEDU 2008»
14 years 8 months ago
TMAR: Extension of a Tabletop Interface Using Mobile Augmented Reality
Recently, many researchers have worked on tabletop systems. One issue with tabletop interfaces is how to control the table without using conventional desktop input devices such as ...
Sewon Na, Mark Billinghurst, Woontack Woo
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CHI
2009
ACM
15 years 10 months ago
SiteLens: situated visualization techniques for urban site visits
Urban designers and urban planners often conduct site visits prior to a design activity to search for patterns or better understand existing conditions. We introduce SiteLens, an ...
Sean White, Steven Feiner
NETGAMES
2006
ACM
15 years 3 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...