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ISMAR
2006
IEEE
15 years 3 months ago
Interactive context-driven visualization tools for augmented reality
In this article we present an interaction tool, based on the Magic Lenses technique, that allows a 3D scene to be affected dynamically given contextual information, for example, t...
Erick Méndez, Denis Kalkofen, Dieter Schmal...
ISMAR
2007
IEEE
15 years 3 months ago
Interactive Focus and Context Visualization for Augmented Reality
In this article we present interactive Focus and Context (F+C) visualizations for Augmented Reality (AR) applications. We demonstrate how F+C visualizations are used to affect the...
Denis Kalkofen, Erick Méndez, Dieter Schmal...
88
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MUM
2005
ACM
169views Multimedia» more  MUM 2005»
15 years 3 months ago
Mobile phone based AR scene assembly
In this paper we describe a mobile phone based Augmented Reality application for 3D scene assembly. Augmented Reality on mobile phones extends the interaction capabilities on such...
Anders Henrysson, Mark Ollila, Mark Billinghurst
DIMEA
2008
218views Multimedia» more  DIMEA 2008»
14 years 11 months ago
Augmented reality for games
In this text, we intend to explore augmented reality as a means to visualise interactive communication projects. With ARToolkit, Virtools and 3ds Max applications, we aim to show ...
Filipe Costa Luz, Vasco Bila, José Maria Di...
IUI
2000
ACM
15 years 1 months ago
MIND-WARPING: towards creating a compelling collaborative augmented reality game
Computer gaming offers a unique test-bed and market for advanced concepts in computer science, such as Human Computer Interaction (HCI), computer-supported collaborative work (CSC...
Thad Starner, Bastian Leibe, Brad Singletary, Jarr...