Off-line rendering techniques have nowadays reached an astonishing level of realism but pay the cost of long computational times. The new generation of programmable graphic hardwa...
Marco Callieri, Paul E. Debevec, J. Pair, Roberto ...
One of the major challenges in Computer Graphics concerns the 3D representation and physically-based simulation of garments. In our research, we are working closely with the texti...
This paper focuses at the usage of neuromuscular electrical stimulation (NMES) for achieving pseudo-haptic feedback. By stimulating the motor nerves, muscular contractions can be ...
Ernst Kruijff, Dieter Schmalstieg, Steffi Beckhaus
In this paper, we intend to demonstrate a new intuitive force-feedback device for advanced VR applications. Force feedback for the device is tension based and is characterized by ...
Seahak Kim, Shoichi Hasegawa, Yasuharu Koike, Mako...
In this paper, we introduce a novel interface, the Tangible Spin Cube, for experiencing a 3D ring menu in real space. It enables a tangible object-referenced 3D ring menu and its ...