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VR
2002
IEEE
132views Virtual Reality» more  VR 2002»
15 years 2 months ago
Pop Through Button Devices for VE Navigation and Interaction
We present a novel class of virtual reality input devices that combine pop through buttons with 6 DOF trackers. Compared to similar devices that use conventional buttons, pop thro...
Robert C. Zeleznik, Joseph J. LaViola Jr., Daniel ...
CVPR
2008
IEEE
15 years 4 months ago
3-D Tracking of shoes for Virtual Mirror applications
In this paper, augmented reality techniques are used in order to create a Virtual Mirror for the real-time visualization of customized sports shoes. Similar to looking into a mirr...
Peter Eisert, Philipp Fechteler, Jürgen Rurai...
SIGGRAPH
1998
ACM
15 years 1 months ago
The Office of the Future: A Unified Approach to Image-based Modeling and Spatially Immersive Displays
We introduce ideas, proposed technologies, and initial results for an office of the future that is based on a unified application of computer vision and computer graphics in a sys...
Ramesh Raskar, Greg Welch, Matt Cutts, Adam Lake, ...
ICIAR
2007
Springer
15 years 3 months ago
Real-Time Vehicle Ego-Motion Using Stereo Pairs and Particle Filters
This paper presents a direct and stochastic technique for real time estimation of on board camera position and orientation—the ego-motion problem. An on board stereo vision syste...
Fadi Dornaika, Angel Domingo Sappa
DEXA
2004
Springer
129views Database» more  DEXA 2004»
15 years 3 months ago
Using Case Based Retrieval Techniques for Handling Anomalous Situations in Advisory Dialogues
The efficacy of expert systems often depends on the accuracy and completeness of the problem specification negotiated with the user. Therefore, efficient user interfaces are needed...
Marcello L'Abbate, Ingo Frommholz, Ulrich Thiel, E...