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GAMEON
2007
14 years 11 months ago
Teaching AI Concepts by Using Casual Games: A Case Study
Nowadays it is not uncommon for computer games to be used as tools to help introduce basic computer science concepts. In this paper we argue that games could also be used in more ...
Cesar Tadeu Pozzer, Börje Karlsson
DAGSTUHL
2003
14 years 11 months ago
Logical Languages for Data Mining
Data mining focuses on the development of methods and algorithms for such tasks as classification, clustering, rule induction, and discovery of associations. In the database fiel...
Fosca Giannotti, Giuseppe Manco, Jef Wijsen
INTERACT
2003
14 years 11 months ago
Rapid Prototyping Collaborative Dialogue Interfaces
: An increasing number of consumer products for everyday use offer the user advanced programming capabilities. Existing technologies offer the potential to design human-product int...
Elyon DeKoven, Marc de Hoogh, David V. Keyson
ISMB
1993
14 years 11 months ago
Discovering Sequence Similarity by the Algorithmic Significance Method
The minimal-length encoding approach is applied to define concept of sequence similarity. Asequence is defined to be similar to another sequence or to a set of keywords if it can ...
Aleksandar Milosavljevic
WCET
2007
14 years 11 months ago
WCET Analysis: The Annotation Language Challenge
Worst-case execution time (WCET) analysis is indispensable for the successful design and development of systems, which, in addition to their functional constraints, have to satisf...
Raimund Kirner, Jens Knoop, Adrian Prantl, Markus ...