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AAAI
2007
15 years 6 months ago
RETALIATE: Learning Winning Policies in First-Person Shooter Games
In this paper we present RETALIATE, an online reinforcement learning algorithm for developing winning policies in team firstperson shooter games. RETALIATE has three crucial chara...
Megan Smith, Stephen Lee-Urban, Hector Muño...
154
Voted
DAC
2005
ACM
15 years 6 months ago
Normalization at the arithmetic bit level
We propose a normalization technique for verifying arithmetic circuits in a bounded model checking environment. Our technique operates on the arithmetic bit level (ABL) descriptio...
Markus Wedler, Dominik Stoffel, Wolfgang Kunz
AGI
2008
15 years 5 months ago
A Cognitive Substrate for Natural Language Understanding
Our goal is to understand human language use and create systems that can use human language fluently. We argue that to a achieve this goal, we must formulate all of the problems fo...
Nicholas L. Cassimatis, Arthi Murugesan, Magdalena...
ECIR
2007
Springer
15 years 5 months ago
On Score Distributions and Relevance
We discuss the idea of modelling the statistical distributions of scores of documents, classified as relevant or non-relevant. Various specific combinations of standard statistic...
Stephen Robertson
133
Voted
ESANN
2008
15 years 5 months ago
Simulation of a recurrent neurointerface with sparse electrical connections
With the technical development of multi-electrode arrays, the monitoring of many individual neurons has become feasible. However, for practical use of those arrays as bidirectional...
Andreas Herzog, Karsten Kube, Bernd Michaelis, Ana...