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UMUAI
2002
138views more  UMUAI 2002»
15 years 4 months ago
Designing and Evaluating an Adaptive Spoken Dialogue System
Spoken dialogue systemperformance canvary widely fordifferentusers, aswell for the same userduring different dialogues.This paper presents the design and evaluation ofan adaptive v...
Diane J. Litman, Shimei Pan
ICRA
2010
IEEE
122views Robotics» more  ICRA 2010»
15 years 3 months ago
Constrained convergent gait regulation for a climbing robot
— The priorities of a climbing legged robot are to maintain a grasp on its climbing surface and to climb efficiently against the force of gravity. These priorities profoundly co...
Salomon Trujillo, Barrett Heyneman, Mark R. Cutkos...
VSGAMES
2010
139views Game Theory» more  VSGAMES 2010»
15 years 3 months ago
Attentional Cueing in Serious Games
—Games, and serious games especially, revolve around learning new material and integrating this into a mental model. However, playing games can be cognitively demanding and novic...
Erik D. Van der Spek, Herre van Oostendorp, Pieter...
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EMNLP
2010
15 years 2 months ago
Dual Decomposition for Parsing with Non-Projective Head Automata
This paper introduces algorithms for nonprojective parsing based on dual decomposition. We focus on parsing algorithms for nonprojective head automata, a generalization of head-au...
Terry Koo, Alexander M. Rush, Michael Collins, Tom...
ICIDS
2010
Springer
15 years 2 months ago
Measuring User Responses to Interactive Stories: Towards a Standardized Assessment Tool
With the increasing number of prototypes and market applications of interactive storytelling, the understanding and optimization of how end users respond to computer-mediated inter...
Ivar E. Vermeulen, Christian Roth, Peter Vorderer,...