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SIGGRAPH
2000
ACM
15 years 2 months ago
QSplat: a multiresolution point rendering system for large meshes
Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and ...
Szymon Rusinkiewicz, Marc Levoy
90
Voted
DSRT
1999
IEEE
15 years 2 months ago
Reliable Multicast Network Transport for Distributed Virtual Simulation
: This paper addresses the need for reliable multicast (RM) network support for the class of distributed virtual simulations (DVS) that operate with human participants who experien...
J. Mark Pullen
89
Voted
FTDCS
1997
IEEE
15 years 2 months ago
The Saga Security System: A Security Architecture for Open Distributed Systems
In the paper we present an overview of Saga Security System, a security architecture in open distributed systems. An agent in Saga Security System is called a Saga Agent. The auth...
Masakazu Soshi, Mamoru Maekawa
73
Voted
ICRE
1996
IEEE
15 years 2 months ago
A facilitator method for upstream design activities with diverse stakeholders
This paper presents a method that can be used for the elicitation and speci cation of requirements and high-level design. It supports stakeholder-based modeling, rapid feasibility...
Regina M. Gonzales, Alexander L. Wolf
PVM
1997
Springer
15 years 2 months ago
Message Handling in Parallel Radiance
Photo-realistic computergraphics is an area of research which tries to develop algorithms and methods to render images of arti cial models or worlds as realistically as possible, b...
Erik Reinhard, Alan Chalmers