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WSC
2004
15 years 24 days ago
Integration of the FreeBSD TCP/IP-Stack into the Discrete Event Simulator OMNet++
The discrete event simulator OMNeT++, that is programmed in C++, shows a steady growing popularity. Due to its wellstructured nature, it is easy to understand and easy to use. A s...
Roland Bless, Mark Doll
WSC
1997
15 years 23 days ago
A Simulation Environment for the Coordinated Operation of Multiple Autonomous Underwater Vehicles
A simulation environment of the coordinated operation of multiple Autonomous Underwater Vehicles (AUVs) is presented. The primary application of this simulation environment is the...
João Borges de Sousa, Aleks Göllü
DSRT
2003
IEEE
15 years 4 months ago
Enabling Real-Time Distributed Virtual Simulation over the Internet Using Host-Based Overlay Multicast
Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over...
Dennis M. Moen, J. Mark Pullen
ACRI
2000
Springer
15 years 3 months ago
A Multi-Agent Cellular Automata System for Visualising Simulated Pedestrian Activity
This paper describes the first impressions of the development of a multi-agent system that can be used for visualising simulated pedestrian activity and behaviour to support the a...
J. Dijkstra, Harry J. P. Timmermans, J. Jessurun
ECAL
1999
Springer
15 years 3 months ago
Framsticks: Towards a Simulation of a Nature-Like World, Creatures and Evolution
In this paper we describe our attempt to create a nature-like simulation model of artificial creatures. The model includes physical simulation of creatures, their interaction with ...
Maciej Komosinski, Szymon Ulatowski