Sciweavers

123 search results - page 11 / 25
» Advances in Tangible Interaction and Ubiquitous Virtual Real...
Sort
View
VRST
2006
ACM
15 years 3 months ago
Hand-held virtual reality: a feasibility study
Hand-held computing devices are ubiquitous and have become part of our lives these days. Moreover, hand-held devices are also increasingly being equipped with special sensors and ...
Jane Hwang, Jaehoon Jung, Gerard Jounghyun Kim
VRCAI
2004
ACM
15 years 3 months ago
Explorative construction of virtual worlds: an interactive kernel approach
Despite steady research advances in many aspects of virtual reality, building and testing virtual worlds remains to be a very difficult process. Most virtual environments are stil...
Jinseok Seo, Gerard Jounghyun Kim
WMTE
2002
IEEE
15 years 2 months ago
Environmental Detectives: PDAs as a Window into a Virtual Simulated World
The use of computer simulations is changing the nature of scientific investigation and providing us unique insights into the way that the world works. As simulation moves from the...
Eric Klopfer, Kurt Squire, Henry Jenkins
74
Voted
CHI
2009
ACM
15 years 10 months ago
Programming reality: from transitive materials to organic user interfaces
Over the past few years, a quiet revolution has been redefining our fundamental computing technologies. Flexible E-Ink, OLED displays, shape-changing materials, parametric design,...
Marcelo Coelho, Ivan Poupyrev, Sajid Sadi, Roel Ve...
GRAPHICSINTERFACE
2004
14 years 11 months ago
Remote Collaboration Using Augmented Reality Videoconferencing
This paper describes an Augmented Reality (AR) Videoconferencing System, which is a novel remote collaboration tool combining a desktop-based AR system and a videoconference modul...
István Barakonyi, Tamer Fahmy, Dieter Schma...