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AAAI
2012
13 years 9 days ago
Learning Games from Videos Guided by Descriptive Complexity
In recent years, several systems have been proposed that learn the rules of a simple card or board game solely from visual demonstration. These systems were constructed for speciï...
Lukasz Kaiser
BCS
2008
14 years 11 months ago
A Customisable Multiprocessor for Application-Optimised Inductive Logic Programming
This paper describes a customisable processor designed to accelerate execution of inductive logic programming, targeting advanced field-programmable gate array (FPGA) technology. ...
Andreas Fidjeland, Wayne Luk, Stephen Muggleton
AIED
2005
Springer
15 years 3 months ago
The role of learning goals in the design of ILEs: Some issues to consider
Part of the motivation behind the evolution of learning environments is the idea of providing students with individualized instructional strategies that allow them to learn as much...
Erika Martínez-Mirón, Amanda Harris,...
AI
1998
Springer
15 years 2 months ago
A Hybrid Convergent Method for Learning Probabilistic Networks
During past few years, a variety of methods have been developed for learning probabilistic networks from data, among which the heuristic single link forward or backward searches ar...
Jun Liu, Kuo-Chu Chang, Jing Zhou
AI
2006
Springer
15 years 1 months ago
Partial Local FriendQ Multiagent Learning: Application to Team Automobile Coordination Problem
Real world multiagent coordination problems are important issues for reinforcement learning techniques. In general, these problems are partially observable and this characteristic ...
Julien Laumonier, Brahim Chaib-draa