Sciweavers

1500 search results - page 53 / 300
» Advances in computational intelligence and learning
Sort
View
DIGRA
2005
Springer
15 years 3 months ago
socio-ec(h)o: Ambient Intelligence and Gameplay
This paper describes the preliminary research of an ambient intelligent system known as socioec(h)o. socio-ec(h)o explores the design and implementation of an ambient intelligent ...
Ron Wakkary, Marek Hatala, Robb Lovell, Milena Dro...
GECCO
2008
Springer
206views Optimization» more  GECCO 2008»
14 years 10 months ago
Improving accuracy of immune-inspired malware detectors by using intelligent features
In this paper, we show that a Bio-inspired classifier’s accuracy can be dramatically improved if it operates on intelligent features. We propose a novel set of intelligent feat...
M. Zubair Shafiq, Syed Ali Khayam, Muddassar Faroo...
CHI
2004
ACM
15 years 10 months ago
Off-task behavior in the cognitive tutor classroom: when students "game the system"
We investigate the prevalence and learning impact of different types of off-task behavior in classrooms where students are using intelligent tutoring software. We find that within...
Ryan Shaun Baker, Albert T. Corbett, Kenneth R. Ko...
PAAMS
2010
Springer
14 years 7 months ago
Improving Functionalities in a Multi-agent Architecture for Ocean Monitoring
This paper presents an improved version of a multiagent architecture aimed at providing solutions for monitoring the interaction between the atmosphere and the ocean. The ocean sur...
Fernando de la Prieta, Óscar Gil, Carolina ...
MOBISYS
2007
ACM
15 years 9 months ago
Experiences of designing and deploying intelligent sensor nodes to monitor hand-arm vibrations in the field
The NEMO project is exploring the use of mobile sensor nodes to augment physical work artefacts in order to ensure compliance with health and safety regulations. In this paper we ...
Christos Efstratiou, Nigel Davies, Gerd Kortuem, J...