We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...
learning (EBL) component. In this paper we provide a brief review of FOIL and FOCL, then discuss how operationalizing a domain theory can adversely affect the accuracy of a learned...
The Modular Architecture for Bootstrapped Learning Experiments (MABLE) is a system that is being developed to allow humans to teach computers in the most natural manner possible: ...
Roger Mailler, Daniel Bryce, Jiaying Shen, Ciaran ...
We present an interactive learning method that enables a user to iteratively refine a regression model. The user examines the output of the model, visualized as the vertical axis ...
Ensemble pruning is concerned with the reduction of the size of an ensemble prior to its combination. Its purpose is to reduce the space and time complexity of the ensemble and/or ...