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ICTAI
2003
IEEE
15 years 2 months ago
Interactive Open Architecture Computer Vision
In this paper, design and implementation of an interactive open architecture computer vision software package called Ch OpenCV is presented. Benefiting from both Ch and OpenCV, C...
Qingcang Yu, Harry H. Cheng, Wayne W. Cheng, Xiaod...
EDUTAINMENT
2009
Springer
15 years 4 months ago
Towards Intelligent Computer Assisted Educational Role-Play
This paper investigates how graphically displayed intelligent virtual actors, mobile devices and innovative interaction modalities can support and enhance educational role-play as ...
Mei Yii Lim, Ruth Aylett, Sibylle Enz, Michael Kri...
MHCI
2004
Springer
15 years 2 months ago
Mobile Context Aware Systems: The Intelligence to Support Tasks and Effectively Utilise Resources
: The complex usage of mobile devices coupled with their limited resources in terms of display and processing suggests that being able to understand the context of the user would b...
Russell Beale, Peter Lonsdale
DAGM
2003
Springer
15 years 2 months ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
GECCO
2007
Springer
179views Optimization» more  GECCO 2007»
15 years 3 months ago
XCSF with computed continuous action
Wilson introduced XCSF as a successor to XCS. The major development of XCSF is the concept of a computed prediction. The efficiency of XCSF in dealing with numerical input and con...
Trung Hau Tran, Cédric Sanza, Yves Duthen, ...