In recent years, science education has been the focus of study and development of new gamebased learning environments. It has been argued that active and critical learning about r...
In this paper, we describe a business-to-business (B2B) testbed co-sponsored by the Open Applications Group, Inc. (OAGI) and the National Institute of Standard and Technology (NIS...
Understanding intents from search queries can improve a user’s search experience and boost a site’s advertising profits. Query tagging via statistical sequential labeling mode...
Ye-Yi Wang, Raphael Hoffmann, Xiao Li, Jakub Szyma...
We propose an e-learning scenario where eye tracking is exploited to get valuable data about user behavior. What we look at -- as well as how we do that -- can in fact be used to ...
This paper outlines and discusses the pedagogical approach, the technical design architecture, and an innovative implementation of a collaborative role-play simulation technology ...