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» Aesthetics and interactive art
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CHI
2005
ACM
14 years 6 months ago
Martial arts in artificial reality
This paper presents Kick Ass Kung-Fu, a martial arts game installation where the player fights virtual enemies with kicks and punches as well as acrobatic moves such as cartwheels...
Ari Nykänen, Johanna Höysniemi, Mikko Li...
ACMACE
2008
ACM
13 years 8 months ago
BeatBender: subsumption architecture for autonomous rhythm generation
BeatBender is a computer music project that explores a new method for generating emergent rhythmic drum patterns using the subsumption architecture. Rather than explicitly coding ...
Aaron Levisohn, Philippe Pasquier
CHI
2010
ACM
13 years 8 months ago
Sequential art for science and CHI
This paper illustrates our preliminary studies of new interactive tools that support the generation of sequential art for entertainment, learning and scientific discourse. In the ...
Duncan Rowland, Dan Porter, Mel Gibson, Kevin Walk...
MM
2000
ACM
91views Multimedia» more  MM 2000»
13 years 10 months ago
Intimacy and embodiment: implications for art and technology
People have aesthetic experiences when they manipulate objects skillfully. Highly skilled performance with an object requires forming a highly intimate relationship with it. Aesth...
Sidney Fels
CHI
2007
ACM
14 years 6 months ago
HCI and new media arts: methodology and evaluation
Successful collaborations between New Media Arts and HCI tend to develop hybrid techniques that promote balanced contributions from both disciplines. However, since many of these ...
Piotr D. Adamczyk, Kevin Hamilton, Michael B. Twid...