A new content-based approach for improved H.264/MPEG4-AVC video coding is presented. The framework is generic because it is based on a closed-loop texture analysis by synthesis alg...
Patrick Ndjiki-Nya, Tobias Hinz, Aljoscha Smolic, ...
This paper presents a new approach for virtual view synthesis that does not require any information of scene geometry. Our approach first generates multiple virtual views at the s...
Light field rendering is a fundamental method for synthesizing free-viewpoint images from a set of multi-viewpoint images. In the simplest case, the scene structure is approximate...
We assume that the textures in a video scene can be classified into two categories: textures with unimportant subjective details and the remainder. We utilize this assumption for ...
Patrick Ndjiki-Nya, Bela Makai, Gabi Blattermann, ...
Abstract-Texture mapping is a common technique used to increase the visual quality of 3D scenes. As texture mapping requires large memory to deal with large textures generally r e ...